💻 👩‍💻 ⚙️ LEARN TO CODE WITH LILLICORN - 📚 BOOKS AVAILABLE IN ENGLISH, FRENCH, DUTCH! !

Lillicorn STEAM Learning – Teaching Resources

The Adventures of Lillicorn interactive book series and lesson plan guides offer engaging ideas for teachers to bring STEAM learning, including cross-curricular applications to life in the classroom in an inventive, collaborative and hands-on way.

With the Lillicorn series children get to apply a range of STEAM skills, whilst encouraging them to articulate their thinking processes to their peers, as well as adults.
Primary school 6 children playing in class with The Adventures of Lillicorn in WooWoo Land by QuestFriendz
The STEAM quests within each book and activities within the lesson plan guide, can be adapted as required to meet the needs of individuals pupils, as well as be repeated and extended to help embed core learning skills. The classroom activities take learning beyond traditional classroom setting, promoting physical activity (e.g. classroom quest games), outdoor learning and above all, creating opportunities for collaborative learning.

The engaging characters, narrative and quests help to fuel children’s imagination, as well as extend their vocabulary, all of which will help support their learning and development in other areas of their school life as well.
Primary school 4 children playing in class with The Adventures of Lillicorn in WooWoo Land by QuestFriendz
UK education The STEAM quests covered in each book cut across the UK Computing, Science and Maths curriculum including reasoning and critical thinking, which are core for pupils who are working at Greater Depth level (Key Stage 1).

US education The STEAM quests were developed to meet the US K12 Computer Science framework, Next Generation Science Standards (NGSS), and Common Core State Standards (Math).
QuestFriendz offers 3 and 5 book classroom bundles of The Adventures of Lillicorn. Each bundle comes together with a copy of our Teacher’s Guide to Classroom Quests. These bundles are ideal for classrooms, libraries and afterschool programs. Classroom bundles are available in English, Dutch and French language versions.
SHOP NOW


QuestFriendz Teacher’s Guide to Classroom Quests is available to help teacher’s bring The Adventures of Lillicorn to life within the classroom setting. The guide provides engaging and interactive STEAM skills development activities and games covering class, group and individual levels of focus, with adaptations made for different age ranges.

Teacher’s lesson plan guide for use with The Adventures of Lillicorn in WooWoo Land book by QuestFriendz

The guide consists of Classroom Quests, which are lessons based on individual quests from the Lillicorn book including corresponding STEAM activity sheets and group games. Each Classroom Quest is designed to aid in effective use of the book within primary school classrooms with children ages 4 to 8 years old, encouraging pupils to achieve several STEAM objectives – as well as objectives for Key Stage One Computing for the British curriculum.


There is a focus on developing core STEAM skills such as problem solving, optimization, sequencing and spatial perception, as well as the 4Cs of 21st Century Learning (Critical Thinking, Collaboration, Creativity, Communication).

See The Adventures of Lillicorn played in the classroom and inspiring young children!
Primary school 8 children playing in class with The Adventures of Lillicorn in WooWoo Land by QuestFriendz
Primary school 6 children playing in class with The Adventures of Lillicorn in WooWoo Land by QuestFriendz
Loading...